recast-navigation-js
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    Type Alias RecastConfig

    type RecastConfig = {
        borderSize: number;
        ch: number;
        cs: number;
        detailSampleDist: number;
        detailSampleMaxError: number;
        maxEdgeLen: number;
        maxSimplificationError: number;
        maxVertsPerPoly: number;
        mergeRegionArea: number;
        minRegionArea: number;
        tileSize: number;
        walkableClimb: number;
        walkableHeight: number;
        walkableRadius: number;
        walkableSlopeAngle: number;
    }
    Index
    borderSize: number

    The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]

    0
    
    ch: number

    The y-axis cell size to use for fields. Limit: > 0] [Units: wu]

    0.2
    
    cs: number

    The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]

    0.2
    
    detailSampleDist: number

    Sets the sampling distance to use when generating the detail mesh. (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]

    6
    
    detailSampleMaxError: number

    The maximum distance the detail mesh surface should deviate from heightfield data. (For height detail only.) [Limit: >=0] [Units: wu]

    1
    
    maxEdgeLen: number

    The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]

    12
    
    maxSimplificationError: number

    The maximum distance a simplfied contour's border edges should deviate the original raw contour. [Limit: >=0] [Units: vx]

    1.3
    
    maxVertsPerPoly: number

    The maximum number of vertices allowed for polygons generated during the be merged with larger regions. [Limit: >=0] [Units: vx]

    6
    
    mergeRegionArea: number

    Any regions with a span count smaller than this value will, if possible, be merged with larger regions. [Limit: >=0] [Units: vx]

    20
    
    minRegionArea: number

    The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]

    8
    
    tileSize: number

    The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]

    0
    
    walkableClimb: number

    Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]

    2
    
    walkableHeight: number

    Minimum floor to 'ceiling' height that will still allow the floor area to be considered walkable. [Limit: >= 3] [Units: vx]

    2
    
    walkableRadius: number

    The distance to erode/shrink the walkable area of the heightfield away from obstructions. [Limit: >=0] [Units: vx]

    0.5
    
    walkableSlopeAngle: number

    The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]

    60